Final Fantasy XIV: A Realm Reborn
Final Fantasy XIV: A Realm Reborn (ãƒ•ã‚¡ã‚¤ãƒŠãƒ«ãƒ•ã‚¡ãƒ³ã‚¿ã‚¸ãƒ¼XIV: æ–°ç”Ÿã‚¨ã‚ªãƒ«ã‚¼ã‚¢ Fainaru FantajÄ« FÅtÄ«n: Shinsei Eoruzea?, lit. Final Fantasy XIV: Reborn Eorzea) is a massively multiplayer online role-playing game (MMORPG) for Microsoft Windows, Sony PlayStation 3, and PlayStation 4. It was developed by Square Enix with Naoki Yoshida as producer and director, and was released worldwide on August 27, 2013. The game is currently available in Japanese, English, French, German, and Mandarin Chinese; a Korean version is in development with a planned 2015 release date. Final Fantasy XIV: A Realm Reborn takes place in the fictional land of Eorzea, five years after the events of the original release. At the conclusion of Final Fantasy XIV, the primal dragon Bahamut escapes from its lunar prison to initiate the Seventh Umbral Era, an apocalyptic event which destroys much of Eorzea. Through the gods’ blessing, the player character escapes the devastation by time traveling five years into the future. As Eorzea recovers and rebuilds, the player must deal with the impending threat of invasion by the Garlean Empire from the north.
The original Final Fantasy XIV was released in September 2010 to largely negative reviews. As a result of this poor reception, then-Square Enix President Yoichi Wada announced that a new team, led by Yoshida, would take over development of the title. This team was responsible for generating content for the original version as well as developing a brand new game which would address all of the previous release’s criticisms. Initially dubbed “Version 2.0”, Final Fantasy XIV: A Realm Reborn features a new engine, improved server structures, revamped gameplay and interface, and a new story. The game released to largely positive reception; reviewers praised the game for its solid mechanics and progression, and commended Yoshida for turning the project around. The first major content patchâ€””A Realm Awoken”â€”was released on December 17, 2013, and introduced player housing, player versus player arena battles, new quests, and the first 24-man raid, Crystal Tower. Subsequent content patches have been released every three months. Square Enix executives attributed the company’s return to profitability in part to the MMORPG’s strong sales and subscriber base in 2013. A Steam version of the client was released on February 14, 2014.
Final Fantasy XIV: A Realm Reborn is a MMORPG and features a persistent world in which players can interact with each other and the environment. Players create and customize their characters for use in the game, including name, race, gender, facial features, and starting class. Unlike in the original release, players may only choose to be a Disciple of War or Magic as a starting classâ€”Disciples of the Hand and Land are initially unavailable. Players must also select a game world for characters to exist on. While servers are not explicitly delineated by language, data centers have been placed in the supported regions (i.e., North America, Europe, Japan) to improve the communication latency between the server and the client computer and players are recommended to choose a server in their region. Regardless of server or language, the game features a large library of automatically translated game terms and general phrases which allow players who speak different languages to communicate.
FINAL FANTASY XIV: A Realm Reborn – A New Beginning
Bear witness to the dawn of a new age in this prologue video for FINAL FANTASY XIV: A Realm Reborn!