Thebesplayers : Former Dead Island 2 Dev Says Losing Project Was a "Catastrophic" Blow

developer Yager is after the company’s vision for the title with publisher Deep Silver’s. Now, Yager managing director Timo Ullmann has commented on what effect that move had on the Germany-based studio.

“Having a project cancelled in such a late state is a catastrophic event on so many different levels,” Ullmann told . “It really is the worst possible outcome. Everybody involved loses.”

As a result of Yager’s removal from Dead Island 2, the company, which was a “single-purpose” division of the company created specifically to work on the game. Many jobs were lost, but the impact on personnel was lightened somewhat by Germany’s provision of guaranteeing three months’ pay. Other people left on their own accord to .

“I really don’t blame them, and we wish them all the best,” he said. “It’s tough, and not being given the chance to finish Dead Island 2, that… that hurts, you know? Right after the announcement a part of the team was a bit shell-shocked, of course, but you have to motivate yourself to keep going. Cancellation of projects, especially if the stakes are so high, is not unheard of. It hurt us, yes, but it happens.”

Deep Silver on Dead Island 2 in July.

“After careful consideration, today we announce the decision to part ways with development partner Yager,” it said at the time. “With Dead Island 2, Deep Silver has always been dedicated to delivering the sequel that Dead Island fans deserve. We will continue working towards bringing our vision of Dead Island 2 to life, and we will share further information at a later stage.”

Deep Silver has not yet announced it which studio would be taking over development duties.

Dead Island 2 was during Sony’s E3 2014 press conference for . The game is also coming to and , but .

Yager is now working on a space combat game called. It’s scheduled to launch for PC in 2016.

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